I'll occasionally publish my personal notes from reading a new book, attending an industry conference or something similar on this blog. I personally refer back to my own posts frequently, revisiting technical skills or refreshing myself on the highlights for a new project.
This is one of those posts. I just completed reading Practical SVG by Chris Coyier from the A Book Apart series. As usual, it was a fantastic read and brought me up to speed on the current state of SVGs for the web! My notes follow.
You’re convinced, some folks within your team are convinced but there’s still a few hold-outs to incorporating user feedback sessions into your product’s development cycle. Over my years as a designer on various software teams, here are some methods I’ve found to be successful in gaining larger buy-in for the UX processes within an agile environment.
In a nutshell I recommend that you clarify any misconceptions of UX testing, iterate in public and then stay consistent with your processes.